We are looking for an experienced Encounters Game Designer with a passion for sandbox action games and good experience in Unity, ready to own the design and collaborate with other departments for implementation.
Requirements:
- 4+ years of experience in Game Design with AA+/Double-I projects
- 2+ years of experience in Unity
- Passionate about Third Person action, sandbox games
- Experience with multiplatform projects (including consoles and mobile)
- Experience in writing design documentation and a deep understanding of encounter design principles
- Experience in features implementation in Unity
- Excellent communication skills, both written and verbal English
- Able to communicate knowledge and ideas (flowcharts, feature specs, data reports, etc.) to team members
Responsibilities:
- Creating encounters design documentation
- Working with Unity to implement encounters
- Working with other departments to add new mechanics and content for encounters
- Balancing and fine-tuning encounters
Would be a plus:
- Understanding of the sandbox action core audience
- Excellent communication and collaborative problem-solving skills
- Fluent in English
- Released multi-platform projects
What we offer:
- Working within a team with well-established pipelines;
- Close collaboration with art and technical departments;
- Participation in the development of complex hard surface solutions (architecture, machinery, destruction systems);
- Fast hiring and clear process;
- 20 Paid Vacation Days;
- 10 Paid Sick Leave Days;
- Regular salary reviews;
- Personal Development Plan for clear growing of skills;
- Accountant support;
- Comfortable Office Location and the ability to work remotely;
- Corporate English lessons;
- Advanced training: compensation of 50% of the cost of training courses, and video courses;
- Career Path and Mentorship Program;
- Referral internal Program: Active Program with Great Bonuses;
- Community of people who understand your game passion.