Pingle Studio Україна, Дніпро Розміщено 32 дн. тому

Concept Artist

Досвід роботи
Senior
Формат роботи
Partial remote
Specialization
Illustration, Game Development
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Деталі вакансії

We are looking for an experienced Concept Artist who will collaborate closely with the 3D department, contribute to the project's visual direction, and provide design support and paintovers for characters, sci-fi vehicles, panels, weapons, props, and environment elements in a contemporary AAA sci-fi realism style.

Requirements:

  • 5+ years of experience as a Concept Artist
  • Strong sense of design, form, silhouette, and functionality of sci-fi assets
  • Proven experience working in realistic AAA sci-fi art styles
  • Experience creating and refining designs for characters, vehicles, weapons, panels, props, and environment assets
  • Advanced proficiency in Photoshop
  • Basic to intermediate proficiency in Blender, ZBrush, 3D-Coat, or other 3D software packages
  • Understanding of modern 3D production pipelines
  • Ability to work within established art direction and technical constraints

Responsibilities:

  • Create, refine and enhance designs for characters, vehicles, props and other environment assets
  • Create paintovers for 3D models and provide conceptual support for the 3D team
  • Develop and adapt designs to meet modern AAA visual quality standards

Would be a plus:

  • Basic understanding of Unreal Engine 5
  • Understanding of modern PBR workflows and material language
  • Experience with remaster or remake projects

What we offer:

  • Fast hiring and clear process
  • 20 Paid Vacation Days
  • 10 Paid Sick Leave Days
  • Regular salary reviews
  • Personal Development Plan for clear growing of skills
  • Accountant support
  • Comfortable Office Location and the ability to work remotely
  • Corporate English lessons
  • Advanced training: compensation of 50% of the cost of training courses, and video courses
  • Career Path and Mentorship Program
  • Referral internal Program: Active Program with Great Bonuses
  • Community of people who understand your game passion

Інформація про компанію

Pingle Studio is a game development outsourcing company specializing in game engineering, art production, porting, DLC development, and game remasters. With over 300 game development experts and 19+ years of industry experience, they partner with major game studios on AA/AAA titles.

https://pinglestudio.com/

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Більше від Pingle Studio

Pingle Studio Україна, Дніпро
Middle Partial remote Game Development

We are looking for an experienced Game Designer with a passion for different genres. The core expertise we expect is strong documentation skills, experience with Unreal Engine 5/Unity, prototyping and gameplay adjustments.

Requirements:

  • 3+ years of experience in Game Design with AA+/Double-I projects
  • 1+ years of experience in Unreal Engine 5 and/or Unity
  • Experience with multiplatform projects, strong console experience
  • Experience in writing design documentation and a deep understanding of design principles
  • Excellent communication skills, both written and verbal (Ukrainian and English)
  • Able to communicate knowledge and ideas (flowcharts, feature specs, data reports, etc.) to team members

Responsibilities:

  • Creating design documentation (from pitches to design briefs and balance sheets)
  • Working with Unreal Engine 5 (Blueprints) and/or Unity: prototyping, configuring mechanics and parameters
  • Developing game logic
  • Balancing and fine-tuning game mechanics
  • Communication with clients in terms of Design questions

Would be a plus:

  • Experience with Custom engines, UE3/UDK
  • Experience with remasters/remakes
  • Understanding of the core audience of different genres on different platforms
  • Strong blueprint scripting and implementation
  • Excellent communication and collaborative problem-solving skills
  • Fluent in English
  • Released multiplatform projects

What we offer:

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.
Pingle Studio Україна, Дніпро
Middle Partial remote UI/UX Design Game Development

Requirements:

  • 3+ years of experience in game development
  • 2+ years of experience with Unreal Engine 4/5
  • 1+ years of experience with technical UI implementation in Unreal Engine
  • Proficiency in Blueprint
  • Proficiency in working with UMG in Unreal Engine
  • Understanding of best practices for creating UI in Unreal Engine
  • Understanding of event-driven and data-driven approaches in Unreal Engine
  • Experience creating and configuring materials (shaders) for UI implementation in Unreal Engine
  • Basic knowledge of C++ in Unreal Engine
  • Ability to debug Blueprints/C++
  • Ability to profile UI
  • Experience solving UI optimization challenges
  • Experience implementing UI for console platforms
  • Experience working with Common UI in Unreal Engine
  • Communication skills in English sufficient for verbal and written communication
  • Ability to work with version control systems (Git / Perforce)
  • Passion for game development

Responsibilities:

  • Work closely with UI/UX designers, UI artists, motion designers, and engineers to implement UI/UX designs and functionality in Unreal Engine
  • Implement finished UI/UX mockups from Figma into Unreal Engine
  • Develop functional prototypes of UI/UX designs in Unreal Engine
  • Implement animations and visual UI effects in Unreal Engine
  • Create and configure UI materials of varying complexity (motion graphics, animations, and effects)
  • Working with Blueprints: implementing UI/UX logic and functionality, creating and configuring UI systems
  • Ensuring support for various input devices in the UI (keyboard/mouse, gamepad, touchpad)
  • Ensuring UI support across different platforms and resolutions: PC, consoles, VR, mobile
  • Troubleshooting technical issues and optimizing the game's UI within the engine
  • Advising the team on best practices and approaches for UI development in Unreal Engine
  • Maintaining technical UI/UX documentation

What we offer:

  • Working within a team with well-established pipelines
  • Close collaboration with art and technical departments
  • Participation in the development of complex hard surface solutions
  • Fast hiring and clear process
  • 20 Paid Vacation Days
  • 10 Paid Sick Leave Days
  • Regular salary reviews
  • Personal Development Plan for clear growing of skills
  • Accountant support
  • Comfortable Office Location and the ability to work remotely
  • Corporate English lessons
  • Advanced training: compensation of 50% of the cost of training courses, and video courses
  • Career Path and Mentorship Program
  • Referral internal Program: Active Program with Great Bonuses
  • Community of people who understand your game passion
Pingle Studio Україна, Дніпро
Senior Partial remote Motion Design Game Development

We are looking for a creative and technically skilled VFX Artist to craft high-quality real-time visual effects for our project. You will be responsible for creating impactful and optimized effects that enhance gameplay clarity, atmosphere, and immersion. This role requires both artistic sensibility and strong technical understanding of real-time systems.

Requirements:

  • 3+ years of experience as a VFX Artist in game development
  • Strong portfolio demonstrating real-time VFX work
  • Experience working in Unreal Engine
  • Proficiency with Niagara particle systems
  • Solid understanding of materials, shaders, and real-time rendering
  • Experience creating textures for VFX (flipbooks, masks, noise maps, etc.)
  • Understanding of timing, motion, and visual rhythm
  • Ability to balance visual impact with performance constraints
  • Strong collaboration and communication skills

Responsibilities:

  • Create real-time VFX for gameplay, combat, environment and cinematics
  • Design effects that support gameplay readability and player feedback
  • Develop particle systems using Niagara
  • Create and optimize materials and shaders for VFX
  • Work closely with Design, Animation, and Tech Art teams
  • Ensure effects meet performance budgets across target platforms
  • Maintain visual consistency with the project’s art direction
  • Iterate based on gameplay and performance feedback

Would be a plus:

  • Experience shipping a game title
  • Experience with stylized or realistic combat VFX
  • Knowledge of Blueprint systems
  • Experience with Houdini for procedural VFX generation
  • Understanding of lighting and post-processing pipelines
  • Experience optimizing for consoles
  • Basic scripting knowledge (Python or similar)

What we offer:

  • Working within a team with well-established pipelines;
  • Close collaboration with art and technical departments;
  • Participation in the development of complex hard surface solutions (architecture, machinery, destruction systems);
  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.